About MeAbout Me
Information about me
Born and raised in Bluffton SC, I've spent most of my life on the water, both for work and for fun. One of my earliest memories was helping my dad with his marine construction company, helping align the piling that'd end up as the foundation for a dock that'd last for decades. It's also where I go to relax, especially to sail, and where I ended up teaching small boat sailing for four years. I went to college at Clemson University, where I found my passion for computer programming, and I've been working to further my career in the computer science field since.
My SkillsMy Skills
My WorkMy Work
2024-2025
Data Analyst II - American Medical Association
Supported the ETL of PHI and aggregate data from over 20 different healthcare organizations,
building relationships, performing quality assurance checks, and building metrics to provide
data-driven evidence for the IHO programs.
Researched opportunities to improve IHO programs, creating dashboards and visuals for tracking
performance improvement.
Developed custom data extraction software for single-source and bulk FHIR endpoints.
Contributed to an open letter by the AMA to CMS concerning FHIR and Bulk FHIR extractions and
their use in quality improvement metrics in value-based programs.
Designed QDM and QI-Core eCQMs in MADiE, published by the eCQI resource center.
Built internal tools for tracking equity training hours across the business unit, and gave business
unit-wide presentations on the uses and dangers of GenAI to equitable healthcare.
Constructed an in-house synthetic data generator for use in data quality and assurance processes.
2019-2021
Client Systems Administrator - Epic Hosting
Maintained multiple customers' Citrix environments with 0 minutes of unplanned Production downtime.
Merged the SaaS and third-party integrations between two of the largest hospital networks in the South-Eastern United States.
Completed a full transfer of a customer's existing EMR system to Epic Hosting.
Developed internal scripts to monitor/alert on unexpected shifts in the customers' environments.
2018-2019
Undergraduate Reseacher - Clemson University
Harnessed Clemson's Palmetto supercomputing cluster in an effort to complete retrotransposon research using various programs such as BLAST and LTRHarvest.
Utilized a wide knowledge of Linux and Python in the search of unique retrotransposons in the Olive Baboon genome.
Designed a unique workflow for the purpose of comparing two genome's retrotransposons.
2016-2017
Undergraduate Reseacher - Clemson University
Played a key role in furthering human-computer interactions that resulted in the creation of novel haptics that allowed users to learn about genomics in a tangible way.
Developed high level skills in collaboration and communication while interacting with and assisting graduate researchers.
Provided technical and constructive services for various projects including: the construction of one (which utilized Raspberry Pi) and mobilization of two CNC machines and the creation of a tangible genomic tree prototype.
Supported the genetic aspect of searching for long interspersed elements in the human genome which required specific knowledge of genome browsers and the application of the BLAST program.
My ProjectsMy Projects
Video Games
I first started playing video games in 2013, when I was gifted a Nintendo Wii for my birthday. Nine years later, I still love them, but I recently I find just as much joy in creating my own. Here is a link to my github.
Epic Hosting
At Epic Hosting, amid the whirlwind of maintaining customer systems, I found time to work on some small Powershell projects, such as the Connection Monitor alerting system.
Online Courses
Over the past few months, I've begun taking online courses to further my programming, cloud architecture, and IT education. Here is a link to my Coursera profile.
Metroid Remake
As part of an intro to video game design class taken in college, the final project resulted in the first video game I've ever made.
Done from a basic framework provided by the class teacher, a level of Metroid was created in C++.
Falling Blocks
While in college, I discovered how powerful the Unity Engine is and began playing with some video game ideas.
This is an extremely basic game, but I found it to be extremely helpful in learning C# and the Unity Engine.
Stealth
In the same vein as Falling Blocks, this game was my second attempt in gaining a more complete understanding of Unity.
It only consists of one level, and I'd like to add random level generation and guard paths eventually.
Metroid Zombies
Now that I'm out of college and have gained some real world programming experience, I've begun work on a DOOM-like shooter in a Metroid Prime style.
Using a prebuilt FPS microgame to skip some of the basic setup, I'm refining the included movement and shooting feel to make it play like DOOM, while overhauling everthing else to have a classic Metroid feel with a zombie twist.
Contact MeContact Me
Contact me here
mrwsease@gmail.com
(843)290-1823